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Next adventure
Today might just be the start of my next adventure.
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Moving forward
In my previous post, I talked a little about the physics shaders in Reboot Engine. In this post I talk about a related problem I worked on recently and how I solved it.
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Milestone post for 2024
The year 2020 put a nagging question in my head: what is a difficult problem that I can enjoy working on and become my life’s work? 6 months later I had come up with a problem statement: make a game engine uniquely suited for creating VR action RPG games.
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A new engine for a new year!
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The firstborn
They say there is no prouder moment for a parent than when their child takes the first steps. Behold!
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A 3D scene!
This is when things start getting exciting. Actually…no. Progressing from a triangle to rendering a 3D model was exciting. But progressing to an actual scene I can move around in is mind blowing!
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A quiet few months
By this time not much visible progress has been made – other than rendering another colorful triangle on my laptop.
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First steps
The first challenge was interfacing with C++.
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The beginning
This year was a year of learning for me.